Iron Kingdoms Roleplaying Game

Posted: November 17, 2012 by Big Rich in Reblogged

Iron Kingdoms RPG reblog

Glimm's Workshop

I’ve been excited for the Iron Kingdoms RPG from Privateer Press for a while, and I finally managed to pick up a copy about a week ago. The Core Rules book is pretty hefty at 360 pages and has excellent production values. The book’s first 100 pages provide an overview of the Iron Kingdoms that includes everything from their history and religions to types of coinage. Roughly the next 100 pages cover character creation and advancement. Then there are five sections of about 30 pages each that cover the core rules of the game, magic, equipment, and steamjacks, and game mastering.

The game’s rules are based on the rules for Warmachine and Hordes, and should be easy to pick up for anyone familiar with the miniatures games. Like those games, most rolls use 2D6 + modifier and need to get a certain target number in order to succeed. Characters have Speed, Strength…

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